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<h1>Script dialog</h1>

<p>The script dialog is located at [Menu bar --&gt; Tools --&gt; Scripts]. Alternatively, it can also be accessed through its toolbar button:<br>
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<p align=center><img src="images/scriptPropDialog1.jpg"></p>
<p class=imageLabel>[Script toolbar button]</p>
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<p align=center><img src="images/scriptPropDialog2.jpg"></p>
<p class=imageLabel>[Script dialog]</p>
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<li><strong>Script listing</strong>: all scripts that are loaded. Scripts can be removed by using the delete-key. A double-click opens the script in the <a href="scriptEditor.htm">script editor</a>. A script can also be opened with a double-click on a script icon in the <a href="userInterface.htm#SceneHierarchy">scene hierarchy</a>.<br>
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<li><strong>Disabled</strong>: indicates whether the script is enabled or disabled. For a given <a href="models.htm">model</a>, it is also possible to disable all of its child- and customization scripts in the <a href="modelDialog.htm">model dialog</a>.<br>
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<li><strong>Execution priority</strong>: specifies the execution priority for a script. The execution priority relates only to same-type scripts, and only to scripts that are siblings in the scene hierarchy. More details can be found <a href="scriptExecution.htm">here</a>. </li>

<li><strong>Tree traveral</strong>: specifies when a script is executed, in relation to the scripts attached further down in the scene hierarchy (its <em>descendants scripts</em>). With <em>reverse</em>, the descendant scripts are first executed, with <em>forward</em>, the descendant scripts are executed last. <em>Same as parent</em> uses the same tree traversal as the first ancestor script. The tree traversal relates only to same-type scripts. More details can be found <a href="scriptExecution.htm">here</a>. </li>

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